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Topics Augmented and Mixed Reality (AR/MR) applications that extend the physical world with virtual and multimedia components have emerged as promising technologies across domains such as education, healthcare, entertainment, retail, and transportation. Beyond specialized AR/MR head-mounted displays (HMDs), handheld devices (HHDs) like smartphones and tablets offer affordable and widely available access to AR/MR environments. However, despite the rapid technological advancements, real-world adoption of these applications remains limited. Beyond addressing these technical challenges, the workshop will explore creative and domain-specific AR/MR applications, including
In this context, will be dedicated to observations, concepts, approaches, techniques, development, and practice that allow understanding, facilitating, and increasing the advancements of AR/MR applications. Topics of interest for position paper submission include, but are not limited to:
Target Audience The intended audience of the workshop is a mix of industrial and academic participants with experience in multi-media and/or multimodal engineering or art. We expect around 15 active participants. Submitted position papers should be 4 to 8 pages long (excluding references) using the ACM Master Article Submission Templates (single column). The organizers will carefully review the submitted papers. The submissions will be reviewed based on workshop relevance, academic rigor, innovation, and industrial or artistic applicability. Accepted position papers will be available two weeks before the workshop date at the workshop website, and all participants will be assumed to have read these before the meeting.
Workshop Activities The workshop will have a strong focus on discussions and interactions between all accepted participants. The workshop will be held as a full-day workshop and consist of four 1.5 hours sessions. More details on the structure etc. will be soon provided.
Keynote @ XP2.0 Workshop
TBA.
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